|
|
|
Aug 28 2008
DVDfever co uk
The War Machines Just £12.98!
|
Dom Robinson reviewsProject Gotham Racing 4for Xbox 360Distributed by
|
I never got to play PGR3 but I can see in this release what I saw from footage of that, in that
as you 'drive' into a crowd, they back off from the crash barrier. Excellent! :)
In fact, the graphics have always improved throughout the releases in this series. Drive about, forget about looking at the track but just concentrate on your car. Check out the different angles so you can see the design and the reflections. Lovely. Soundwise, car games often leave a lot to be desired, but that's mainly because all you hear most of the time is the noise of an engine, however realistic they may have made it sound compared to the real beasts. And I still love to play this game to David Bowie's Never Let Me Down album, as I did in PGR2. I just wish I could add the playlist to the game itself like I could with back then, rather than having to fudge things by starting it in the Xbox 360 menu before running the game disc. |
For the single player, the options begin with the Arcade mode, comprising of 10 segments with various
little challenges, starting with Catch Me If You Can - set the level you want to achieve (1st/2nd/3rd) out
of 4 cars and bikes and progress through the races, such as regular street races, 'One on One' which pits you
against just one opponent that must be beaten and 'Eliminator' which is does exactly what it says on the tin,
knocking out the last-placed car every 30 seconds until there can be only one...
Beyond the arcade, there's Gotham Career, the obligatory career mode which is all about beating everyone else to win, Time Attack which puts the emphasis on speed and gives you all the options for cities, routes, the weather, your choice of vehicle, the option to have a ghost car onscreen and also whether to see just your best time or those of your ghost and friends as well. Once you're done you can save your best ghost and even upload it for others to see how well you've done (or badly, in my case). Finally, there's a Custom Match option in which to set every aspect of the game to suit. |
A couple of other random points of note. The game includes a Photo mode, allowing you to take a picture for posterity with a moveable camera and upload to 'PGR on Demand'. In fact, just pausing the game mid-race to take a look at your surroundings, even from within the car, just goes to show how much detail there is in the game. Also, the Kudos points system is still here as any follower of the series would expect. On the downside, though, why does it have to reload in a race when I just want to restart it? It's so annoying as it takes ages to get going again. As always, it's best to note that this is not a rally-racing game and in PGR4, like the previous entries in the series, patience is its own reward and practice really can make perfect, leading to an experience in which you'll find yourself getting more and more into this release the more you play. At first, I found tracks with lots of tight corners really did my head in but, like I said, patience... |
|
GRAPHICS
SOUND EFFECTS AND MUSIC PLAYABILITY ENJOYMENT |
![]() ![]() ![]() ![]()
![]() ![]() ![]()
![]() ![]() ![]()
![]() ![]() ![]() ![]()
|
| OVERALL |
![]() ![]() ![]()
|
DVDs reviewed by the editor are watched on a Panasonic TXW32R4 32" widescreen TV connected to either a Creative Dxr2 DVD-ROM player or Microsoft Xbox and played through a Sony STR-DB930 amplifier.
PC games reviewed by the editor are on: