System Requirements :
Windows 95/98
Pentium II 233 Mhz (PII 400 Mhz recommended)
48Mb RAM (64Mb RAM rec.)
Quad-speed CD-ROM Drive (8-speed)
DirectX 7.0 (included on CD)
3Dfx card 4Mb VRAM (16Mb VRAM)
250Mb Hard Drive Space (600Mb)
Thief 2: The Metal Age
is a sequel to a game that was classed, not as a first-person shooter
(like Quake 2, Unreal , etc.) but a first-person SNEAKER .
However, I never really got to play it properly because it wouldn't run on my
old machine (P200MMX, 3Dfx card, 128Mb SDRAM) , hence no review online, and it
would only run (surprisingly) on my girlfriend's PC (P166, with NO 3Dfx card
and only 32Mb RAM!), although it ran really badly and was unplayable.
Thankfully the story is different with this game and what a treat it is!
The aim of the game is to creep around buildings, rooftops and anywhere else
you can walk on without falling off whilst remaining unseen by those keeping
guard and complete tasks such as finding and freeing friends, stealing gold
and in the first level - do it all without killing ANYONE! Oh, that's no fun!...
Only joking, it's immensely pleasurable and it lasts for fifteen long levels.
"I can do all that" , says you. "I'll just run around and not give a care
who hears me bang about as long as they don't get wind of my presence!"
Well, if you do that you will be heard and they'll be after you. Occasionally
you can out-run the enemy and you'll hear them curse your disappearance.
The advanced AI system used in this game is nothing short of brilliant for
sending chills down your spine as they chase after you.
Graphics, Sound and Playability
Gorgeous-looking, ornate, well-designed levels. Crisp, sharp graphics and
it runs like the wind on the right system. Resolution is available up to
1280x1024 pixels, but I prefer to pipe it through to the TV and the 16Mb
Voodoo 3 3000 AGP allows up to 800x600 resolution but it still looks brilliant
on a 32" widescreen set.
The blurb on Eidos' website states that the game contains realistic
environmental weather such as fog, rain and snow. So they modelled the game
on medieval Manchester then?
Thief 2 is at its best when the air is quiet as the soft sound of
footsteps approaching strikes terror into your heart as they grow louder and
louder since someone is on the approach! When you're in severe danger, the music
builds up to a crescendo to indicate trouble. It really does create a
genuinely-terrifying atmosphere and the soundcard is put to good use when
you die and let out an echoing, blood-curdling scream - best heard LOUD
through headphones!
I think I've summed up how good the playability is as well from the above,
but I was playing this up until 4am one night on level 2. Earlier on I'd
been spotted by an alarm system which alerted the enemy. I managed to avoid
detection and switch off the alarm, but shortly afterwards I went into a new
room and the alarm went off again - even louder than before!
I turned around to get some idea of which direction the alarm was coming from
but it stayed in the same place... I then removed my headphones and realised
it was the house across the street's bloody alarm going off! Didn't half give
me a heart attack!
Overall
When I first played this game, I put it onto the TV, crept up on the
guards.. "Shit, he's seen me" , turn and run, get sword in my ribs. Why
can they kill me and I can't kill them? Grrr! Still, it's fun to wound them a
bit so they run off, even if they do go and get their mates!
Some wimpy guy came in and called for the guards. "No you don't" Whack!
Body slumps to floor.
It's fantastic and atmospheric stuff. The only aspect where this game loses a point
is in originality, obviously, as it's a sequel. I'm normally a trigger-happy
attack anything type of gamer for first-person events, but this teaches you to
calm it down a little, then frightens the shit out of you when the bad guys
are comin' ta getcha!
GRAPHICS
SOUND EFFECTS AND MUSIC
PLAYABILITY
ORIGINALITY
ENJOYMENT
OVERALL
If you're after some more info on Eidos Interactive's games, you can check
out their official Website at
www.eidosinteractive.com
Review copyright © Dominic Robinson, 2000.
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Amazon.co.uk Widgets
DVDs reviewed by the editor are watched on a Panasonic TXW32R4 32" widescreen TV
connected to either a Creative Dxr2 DVD-ROM player or Microsoft Xbox and
played through a Sony STR-DB930 amplifier.
PC games reviewed by the editor are on: